Tuesday, 13 September 2016

up coming For Honor

                                          For Honor 



For Honor is an upcoming action hack and slash video game in development by Ubisoft Montreal and set to be published by Ubisoft for Microsoft Windows, PlayStation 4, and Xbox One. It was announced at the 2015 Electronic Entertainment Expo. The game features a hand-to-hand combat system described as "The Art of Battle" by the developers and allows players to play the roles of historical soldiers such as medieval knights, samurai, and vikings within a Medieval setting.


Gameplay


For Honor is an action hack and slash video game set during the medieval period. Players can play as a character from three different factions, namely The Legion, The Chosen, and The Warborn. The three factions represent knight, samurai, and Vikings, respectively. Each faction has four classes. The Vanguard class are described as "well-balanced" and has excellent offence and defence. The Assassins class are fast, are very efficient in dueling enemies, but they deal much less damage to enemies. The Heavies are more resistant to damages and suitable for holding capture points, though their attacks are slow. The last class, known as "Hybrids", are said to be a combination of the three types, and is capable of using uncommon skills. All heroes are unique, and have their own weapons, skills, and fighting styles


Players fight against their opponents with class-specific melee-weapons such as axes, swords, and katana, When players perform certain actions, such as killing multiple enemies consecutively, they gain Feats, which are additional perks. These perks allow players to gain additional points and strengths, call in a barrage of arrows or a catapult attack, or heal themselves. In most missions, players will be accompanied by numerous AI minions. They are significantly weaker than the player character, and do not pose much threat.



A tactical combat system, known as "Art of Battle", is initiated when the player encounters stronger enemies, who have more health. Players enter a dueling mode with them wherein players aim at their opponent with their weapon. Players then can choose how to place and position their weapons from three directions (from above, the right, and the left) when they are attacking their enemies. By observing on-screen hints and the movements of their opponents, which reflect their respective attack position, players can notice the weakest part of their enemies and attacks these parts. Choosing the correct position can block the other players' attack. Players also have other special abilities, such as barging into enemies with their own shoulders and performing back-stepping swipes. The strength of each attack can also be decided by players. The system aims at allowing players to "feel the weight of the weapon in [their] hand"

Multiplayer


Similar to the single-player campaign, the multiplayer modes feature perks, AI minions, and the Art of Battle system. As the competitive multiplayer modes feature a structure similar to that of shooters, the creative director of the game called For Honor a "shooter with swords". Friendly fire is also featured in the game. Players can cause damage to their own teammates if they accidentally or intentionally hit them with their blades. The multiplayer aspect also allows players to customize their characters. For instance, the gender of the characters, and the armor they wear, can be changed and modified. There are four modes:

Dominion: Dominion is a four-versus-four multiplayer mode in which players must capture and hold multiple zones in a battlefield. Points are earned through occupying combat zones. When one team earns enough points, they must eliminate the players from the other team and win the match.
Brawl: In this two-versus-two multiplayer mode, a team must eliminate the entire opponent team completely in order to win.

Duel: Duel is a one-versus-one multiplayer mode in which a player must successfully kill its opponent in order to win.

Skirmish: Skirmish is a four-versus-four multiplayer mode in which players gain points while killing enemies. The team that scores the most within the time limit will win the match.
Elimination: A team of players must eliminate the entire team of opponent players in this four-versus-four multiplayer mode. The team that still has remaining warriors will automatically win the match.

Story Campaign



Playable as single player or in 2-players co-op, online or split-screen, For Honor's story campaign is a tale of warriors that will immerse players into the world of For Honor and plunge them into the raging war between Knights, Vikings and Samurai.

A thousand years after a huge cataclysm destroyed their world the Knights, the Vikings and the Samurai have finally managed to regain most of their old strength. Each of them now has the power to defy the other factions, turning a rampant conflict into a total open war.


Embodying the greatest warriors in each faction, players will live, from the inside, the events of a crucial moment in that age-old war. Confronted by manipulation and treason, they will need to use all their wits and skills to ensure the survival of their people and foil the plans of the merciless and bloodthirsty warlord, Apollyon.
Storming castles and fortresses, turning the tide of massive battles, and confronting deadly bosses in intense duels, they will become heroes of legend, symbols and models of their warrior legacies.

The Kensei in the Story Campaign
The Kensei was a rapidly rising commander in the Emperor’s service, but an unfortunate habit of speaking truthfully caused a once promising career to end in exile. However, the Kensei’s deep faithfulness and good spirit earned many loyal friends who are keen on seeing Kensei's honor restored.
It is only a matter of time before the Kensei's exile is ended – once the small matter of their prison sentence has been dealt with.


The Raider in the Story Campaign
The Raider is a fearless but rage-filled warrior that is tired of watching his fellow Vikings spill one another's blood. Raiders, as a rule, can be bloodthirsty – and this one is certainly no exception – but they are also filled with an immense love and pride for their people.
Whether by force, guile, or sheer determination, this fierce warrior intends to unite the Warborn clans. And may the gods have mercy on whoever gets in their way.

The Warden in the Story Campaign
The Warden is a courageous and talented young knight from the lands of the Iron Legion. Wardens are expected to be noble and brave – living embodiments of virtue – and this one has the potential to be that and more.
But after years of fighting endless battles for no worthy cause, The Warden has begun wandering, seeking a purpose equal to his talents and genuinely worth fighting for. That search comes to end in Ashfeld, among the warriors of the Blackstone Legion

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