Gears of War 4
Gears of War 4 is an upcoming third-person shooter video game developed by The Coalition and published by Microsoft Studios forMicrosoft Windows and Xbox One. It will be the fifth installment in the Gears of War series and the fourth main installment.
Gameplay
Many gameplay elements from the previous games are retained such as taking cover to avoid damage and performing active reloads. A new feature is the Combat Knife, which can be used for melee attacks and allows new ways to perform executions.New weapons have been introduced as well such as the Dropshot weapon that fires explosive drills and the Buzzkill that fires ricocheting sawblades. Players can also perform a short distance shoulder charge, knocking enemies off balance and enemies can also pull players out of cover and perform their own takedowns.[4] The game features 4 categories of weather: from heavy breeze (trees, leaves, dust kicking up) and grow into violent category 3 windstorms that can affect combat and weapon usage
Development
During E3 2013, Microsoft Studios vice president Phil Spencer said he thought more Gears of War games were possible.[6] On January 27, 2014, Microsoft announced that they had purchased the rights of the franchise from Epic Games, and a new game would be developed for Xbox One by Black Tusk Studios, an in-house studio which was later renamed The Coalition to better signify its responsibility for the Gears of War franchise.[7][8][9] Rod Fergusson, former Director of Production at Epic Games on the Gears of Warfranchise, joined Microsoft and plays a key studio leadership role at The Coalition on the development of the franchise going forward.[10][11][12] Epic Games' Ray Davis admitted that "having been through shipping hell with Rod Fergusson on past Gears of War games I can say that I’m absolutely confident he’ll do a great job with the franchise at Microsoft."[13] On April 1, 2015, The Coalition producer Allie Henze confirmed that Gears of War 4 would not be released for Xbox 360.[14]
Gears of War 4 was presented for the first time during Microsoft's E3 2015 press conference. Studio head Rod Fergusson stated that the gameplay presented during the press conference was meant to reflect the overall tone of the game, returning to the franchise's roots as being a "monster game", and "something personal, intimate, dark, and mysterious".[16][17] Gears of War 4 be set on Sera, nearly 25 years after the events of Gears of War 3, with Marcus Fenix's son JD Fenix as the lead character.[5] Owing to the people of Sera rebuilding their society after the Locust war, the game's new weapons are inspired by construction equipment. The game features a new enemy faction known as "the Swarm"; the Swarm's "Drones" behave similarly to the Locusts of previous games, "Juvies" are fast moving and their screams can burst "pods" that contain more enemies, while Pouncers can pin the player to the ground and fire quills from their tails. Gears of War 4 was originally being developed by Epic; selected aspects of their work were incorporated into Coalition's work.
The multiplayer components of the game are being co-developed by Splash Damage, who also developed the multiplayer components of Gears of War: Ultimate Edition A multiplayer beta was released on April 25, 2016; those who purchased Ultimate Edition received early access to the beta beginning on April 18, 2016. The campaign will support local and online co-op with two players. Speaking about the future of the game, and the Gears of War series itself, Fergusson stated that "one of the things that's nice about Microsoft's investment is that we know, unless this does horribly, we're probably going to do another one."
Gears of War 4 will run at 30 frames per second in its single player modes, and 60 in its multiplayer modes, both at 1080p. Similarly to Halo 5: Guardians,[24] the game will employ a dynamic scaling system to maintain a consistent frame rate, under which the resolution will be automatically be decreased and upscaled back to 1080p during more intensive scenes. Ferguson stated that the Xbox One S had an improved CPU and GPU which would be capable of more consistent resolution on Gears of War 4. During its E3 2016press conference, Microsoft announced that Gears of War 4 would be released on PC exclusively for Windows 10 Windows Store. It will be an Xbox Play Anywhere game, with digital cross-buys and cross-platform multiplayer available between Windows 10 and Xbox versions
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